Chitika

Friday, August 26, 2011

IPad rivals have better chance in Europe

Would-be rivals to Apple's iPad have more of a chance in Europe than they do in the United States, but they need to cut prices fast to grasp the opportunity, IT research firm Forrester said on Tuesday.

Apple's relatively small retail presence in Europe -- with 52 stores compared with 238 in the United States -- offers a chance to the likes of Samsung, Acer and Research in Motion, Forrester said.

But their prices cannot yet compete with Apple, which has far larger scale in the tablet market and an efficient supply chain. Forrester said emerging challengers from China and Taiwan would likely step in soon with cheaper offerings.

"There is this opportunity for iPad challengers, but the competition is very fragmented. Competing with Apple will require a different approach from what we've seen so far," said analyst Sarah Rotman Epps, the author of the Forrester report.

Apple still has the tablet-computer market almost to itself after launching the iPad a year and a half ago. It has sold close to 30 million iPads, whose prices start at about $500.

Forrester expects Apple to sell 80 percent of all consumer tablets in the United States and 70 percent in Europe this year.

It expects 2011 worldwide tablet sales to reach 48 million units, with half of those sold in the United States, 30 percent in Europe, 15 percent in Asia and 5 percent in Latin America.

Epps said local content and good retail outlets, along with lower prices, were essential to succeed against Apple.

"A competitor to Apple would have to put together the right content, the right price and the right channel strategy. There isn't anyone that has all three," she said.

Tablets are on sale in Europe from Acer, Archos, Asus, HP, Motorola, BlackBerry maker Research in Motion, Samsung and Toshiba.

Dell has not launched its new, 10-inch Streak tabloid in Europe or North America yet but is concentrating on China, where it is number two behind Lenovo and distributes its products through 10,000 retail outlets.

"Manufacturers, retailers and operators we spoke with all commented on the failure of the first 7-inch tablets that attempted to compete with the iPad," Forrester wrote.

"The newer generation of iPad challengers, such as the 10-inch Samsung Galaxy Tab and the Acer Iconia Tab, are getting better reception, but they're still at a disadvantage to Apple in terms of channel strategy."

Forrester surveyed almost 14,000 online adult consumers in France, Germany, Italy, the Netherlands, Spain, Sweden and Britain, and also interviewed product strategists from manufacturers, telecommunications operators and retailers.So, you have to purchase structured settlements. It is also recommended by . Mesothelioma Lawyers San Diego. The process can be calculated by Secured Loan Calculator .

Between 2 percent and 7 percent of the consumers surveyed, depending on the country, said they owned a tablet, and a further 10 percent to 14 percent said they were interested in buying one.

Spain had the highest ownership and France the lowest, while Germans were most interested in buying a tablet. In Britain, where Apple has 30 of its European stores, ownership was relatively low at 3 percent.

Searching for a new Sony in the rubble of the great quake

On a recent trip to Japan's devastated northeast coast, venture capitalist Yoshihito Hori chanced upon a group of fishermen outside an evacuation center collecting wood from the debris where homes once stood. They were pulling out the nails and cutting it up to sell as firewood for 500 yen ($6.37) a bundle.

The quake that triggered a once-in-a-thousand year tsunami had destroyed the port and boats that provided their livelihood, forcing the men to become small-time entrepreneurs to get by.

"History tells us that after a major quake or war there are more entrepreneurs coming up," says Hori, the founder of Globis Capital Partners and Globis Business School.

Many of Japan's best-known firms, Sony and Honda included, grew from ventures that got their start amid the wreckage of World War II as America dismantled Japan's military-industrial complex.

Two generations on, however, entrepreneurs struggle to survive beneath a canopy of sprawling conglomerates able to lavish money on in-house research and development.

As a career option, entrepreneurship is not encouraged or valued. Most graduates -- at the urging of mom and dad -- pick the safety but low return of a salaryman or civil servant job.

THE NEXT SONY

In its 2010 annual report, the Global Entrepreneurship Monitor, which ranks attitudes toward entrepreneurship by country, the perception toward starting businesses in Japan was the worst among 22 developed nations.

Japan's score of 5.9 is less than a fifth of the average at 33.4. The United States was at 34.8, with Australia at 45.7 and Sweden at the top of the rankings with 66.1.

According to a survey by the Japan Venture Capital Association, investment in startups in Japan dipped by 23 percent in 2010 to 15.1 billion yen.

Overall, the value of venture funds in Japan stands at around $22 billion compared with $190 billion in the United States.

The hope of venture capitalists is that the quake that shook Fukushima will jolt attitudes enough to nurture a new generation of entrepreneurs.

"I am always saying the next Sony is going to come out of Fukushima. It's why I am trying so hard to find that next company," says William Saito, a start-up investor who moved to Tokyo after selling his biometric technology company in California to Microsoft.

Five months after the quake, a few green shoots are appearing, but mostly in niche areas.

One company is making air-conditioned jackets and ventilated shoes to deal with a power squeeze in the sweltering summer. Another is selling steel 'arks' designed to float occupants out of harm's way should a monster tsunami strike again.

But adding to expectation that business activity will expand beyond quirky products is an example from Japan's last big deadly earthquake in 1995 centered on the western Japan city of Kobe that killed more than 6,000 people.

It spurred Hiroshi Mikitani, who after loss of two family members in the disaster, set up Rakuten, convinced that if he didn't act on his business idea, fate may rob him of his chance. Today it is Japan's largest online shopping mall with a value of $14 billion.

BIG TREE

Rather than a dotcom, however, the next big idea may be in energy.

After destroying large swathes of northeastern Japan, the temblor now threatens to fell one of the biggest trees in Japan's corporate forest, Tokyo Electric Power.

The sole provider of power to Tokyo and the surrounding region and owner of the stricken Fukushima nuclear plant, Tepco, as it is known, is now facing a taxpayer funded bailout and the prospect of a break-up.

Such a move would "show that there aren't any sacred cows anymore," says Saito. "They transcended the word too-big-to-fail."

Shuhei Abe, the founder of investment firm Sparx Group, wants the giant disbanded to give other companies a chance to grow.

"Energy all of a sudden has become a very big issue," says Abe, who wants to see Tepco split into three parts; generation, transmission and at the delivery point retailers to package it to households and businesses.

"The Tepco kingdom is almost like a government, sometimes stronger than the government. If you don't pay tax you can live, if you don't pay your bill to Tepco you have no life, nothing."

Already leading the entrepreneur charge on Tepco's weakened ramparts is Masayoshi Son, the founder of Softbank, Japan's fastest growing mobile phone company and owner of 35 percent of Yahoo Japan.

Son, an ethnic Korean born in Japan, is promising hundreds of million dollars of investment to construct an archipelago of solar power plants across Japan that would sell electricity to a deregulated grid.

By cracking open Japan's largely closed energy market, Son may open the door to smaller ventures supplying equipment and services to his new company.

WORLD BEATERS

Like their postwar forbears, ventures that emerge from the wreckage of Japan's latest disaster, will have to succeed globally as well as in Japan, says Yoshikazu Tanaka the founder of Japan's biggest social game site Gree.

Named by Forbes magazine in 2010 as Asia's youngest self-made billionaire, 30-something Tanaka is the poster boy for many of Japan's wannabe entrepreneurs.

"The important point is finding a company that can sell its services or goods globally," explains Tanaka. Being coddled at home, where there are fewer rival ventures, has been a stumbling block, says Tanaka, who is trying to take his company to China and North America. "In the U.S. you have 10 or 15 times as many competitors."

Investor Saito, who describes his own experience in California as a "knife fight," won't put any money into a company unless he is sure it has a chance of succeeding overseas.

Recently he has made the recipients of his cash relocate to Dubai to learn what he calls the "last mile" of doing business.

RESET BUTTON

Even with enough cash and management expertise, however, ventures may still lack one crucial ingredient; political leadership strong enough to force giants like Tepco to splinter, shove bureaucracy aside and give new companies the space to flourish.

Embroiled in infighting around the refusal of Japan's increasingly isolated prime minister, Naoto Kan, to step down, such political boldness remains a rarity.

Such strong political leadership is unlikely, Kazuhiki Toyama, CEO of consultancy Industrial Growth Platform, told 500 young managers and entrepreneurs gathered for a recent weekend conference.

The event organized by Globis' Hori was at the 45-storey Okura hotel in Hamamatsu central Japan, a building designed to look like a harmonica.

Attendants talked about the quake's aftermath in the venue's stuffy function rooms -- the hotel had turned down the air-conditioning to save power -- but most discussion focused on another potential catastrophe, which if Fukushima proves too little to prod entrepreneurship, may give ventures a second chance.

With national debt already twice GDP and growing by more than the size of the Greek economy every year, Japan may be heading for wealth destroying financial turmoil.

When asked by a moderator who among them thought Japan will go bankrupt, nearly everyone raised their hands.

"It would be very sad if we had to have another reboot," says Saito.

Hori, one of the first investors in Tanaka's Gree, says he will still keep looking for a start-up gem in Fukushima.

He admits it may take some time to find something that is going to offer attractive returns.

First up, he is planning to start by offering micro financing deals of as little as $10,000, enough for unemployed fishermen to make a fresh start.

($1 = 78.490 Japanese Yen)

Net disruption in Sun wee hrs

Bangladesh will see internet disruption for about 45 minutes in the small hours of Sunday due to start of repair work in the submarine cable, says a government official.

"Back-up arrangements have been made for the five-day repair work on the segment 1.01 of the SEA-ME-WE-4 cable. We may have problems for 30-45 minutes," Bangladesh Submarine Cable Company Ltd (BSCCL) managing director Monowar Hossain told bdnews24.com on Saturday.

He said, "We have chosen to start the work shortly after 2am when the traffic is comparatively low."

The Submarine Cable Consortium informed Bangladesh a month ago that one of the repeaters needs to be replaced on the segment.

Net cable repair now starts 7th

The five-day repair work of the submarine cable has been advanced by 48 hours, says the managing director of Bangladesh Submarine Cable Company Ltd (BSCCL).

Monowar Hossain, who told bdnews24.com on Friday morning that the repair work would commence at 2am on Aug 9, later in the day informed that due to some technical reasons, the work would now start at 2am on Aug 7.

As the lone submarine cable goes under repair, Bangladesh will face internet disruptions in the wee hours of Aug 7, according to the government official.

"Back-up arrangements have been made for the five-day repair work on the segment 1.01 of the SEA-ME-WE-4 cable," Monowar told bdnews24.com on Friday.

Initial one or two hours could see major disruptions, he said, and that being the reason, "we have chosen to start the work shortly after 2am when the traffic is comparatively low".

"Later (after the initial hours), there will be no problem," he said as the other segment – Italy's Palermo landing station – would be uninterrupted and arrangements have been made to connect with India's Bharti Airtel-maintained i2i cable, which directly connects Chennai with Singapore.

"We have requested the Submarine Cable Consortium to start the repair work after 2am Bangladesh time and they have agreed," Monowar said.

The Submarine Cable Consortium informed Bangladesh a month ago that one repeater needs to be replaced on the segment 1.01 of SEA-ME-WE-4 cable.

In digital communication systems, a repeater is a device that receives a digital signal on an electromagnetic or optical transmission medium and regenerates the signal along the next leg of the medium.

The segment stretches from Singapore to India's Mumbai via Malaysia, Thailand, Bangladesh, India's Chennai and Sri Lanka.

The repair work will be done on the portion of the cable that stretches between the landing stations of Singapore and Malaysia.

"It (the repair work) was initially scheduled to start on Aug 6. But we had to reschedule upon Malaysia's request," the BSCCL top official said.

"There is no chance of being disconnected with the whole world," he chose to clarify to allay the 'unfounded fear' among internet users.

Monowar explained, "The limited disruption would be from the East-bound traffic (Southeast Asia), not with the rest of the world.

"We (BSCCL) have arranged through state-owned Bangladesh Telecommunications Company Ltd (BTCL) to connect with India's Bharti Airtel-maintained i2i cable, which directly connects Chennai with Singapore.

"This i2i cable will act as the alternative route to connect with East-bound traffic during the repair work."

He added that arrangements have been also made with the Palermo landing station to manage extra bandwidth for internet traffic.

Telecom experts have long been suggesting multiple cables for uninterrupted connectivity, and taking the demand into consideration, the government did float tender on March 31 this year for acquiring new submarine cable from private sector.

"But the process got stalled," a senior official of the BTCL said declining to specify the reason.

Asked, the BSCCL managing director also declined to make any comment on the issue.

Huawei closes in on Ericsson

China's Huawei Technologies Co Ltd, the world's No.2 network equipment maker, posted an 11 percent rise in its first-half sales as it closes in on market leader Ericsson.

Huawei, one of China's best-known names in the technology sector, faces a weak global economy due to U.S. and European debt woes that could hamper telecom spending worldwide.

However, it aims to rely more on sales of its MediaPad tablet PCs and smartphones to spur growth, pitting it against global names such as Apple and Samsung Electronics.

The Shenzhen-based company said it was on track to achieve annual sales of 199 billion yuan ($31 billion) for the year, while Ericsson's sales are expected to hit 227.6 billion Swedish krona ($35 billion) this year, according to a consensus forecast by Thomson Reuters I/B/E/S.

Analysts said even though there were global uncertainties, a pickup in spending by Chinese telecom carriers such as China Mobile, China Unicom and China Telecom, could help Huawei in the second half.

"Some of the major telecom projects in China that were planned for this year were delayed to the second half," said Kelvin Ho, an analyst at Yuanta Securities in Shanghai. "So maybe first half results for some of the equipment vendors, especially the Chinese ones, may not be as good as one might have originally expected."

Huawei reported first-half sales of 98.3 billion yuan ($15 billion), up 11 percent from a year earlier, it said in a statement on Monday, with its sales performance lagging some competitors.

Ericsson's sales in the first half were up 16 percent to 107.7 billion Swedish krona, while smaller Chinese rival ZTE Corp's operating revenue rose 21.6 percent to 37.35 billion yuan during the same period.

Unlisted Shenzhen-based Huawei, which is announcing interim results for the first time, reported an operating profit of 12.4 billion yuan for the first six months, although it did not provide comparison figures.

Huawei has been trying to increase its disclosure practices to shed its previously secretive image formed by its low-profile founder and CEO, Ren Zhengfei, a former Chinese military officer.

"Although the global economy continues to face uncertainty, we remain confident of achieving our annual sales target of 199 billion yuan with our device and enterprise businesses as new growth drivers," the company's chief financial officer, Cathy Meng, said in a statement.

Huawei derives its revenue mainly from network equipment sales, but has been actively marketing its consumer devices because of fast-growing global demand in smartphones and tablet PCs.

Huawei Device, the division that sells cellphones, wireless cards and tablet PCs, posted a 40 percent rise in shipments to 72 million units, with sales up 64 percent at $4.2 billion.

That $4.2 billion translates to a 28 percent contribution to total first-half sales. Last year, annual sales of its consumer devices division made up less than 20 percent of total sales.

Google to buy Motorola Mobility for £7.6bn

Google Inc will buy phone hardware maker Motorola Mobility Holdings Inc for $12.5 billion (7.6 billion pounds) to bolster adoption of its Android mobile software and compete with smartphone rival Apple Inc.

In its biggest deal to date, Google said it would pay $40 per share in cash, a 63 percent premium to Motorola Mobility's Friday closing price on the New York Stock Exchange.

"What it says is that Google wants to provide a total experience that's hardware and software (like Apple)," said BGC Partners analyst Colin Gillis.

Shares of Motorola Mobility, which focuses on smartphone and TV set-top boxes, jumped 59 percent on Monday.

Google, maker of the Android mobile phone operating system software, has been forging ahead in the smartphone market but has been hampered by a lack of intellectual property in wireless telephony.

Earlier this month, fresh from losing a bid to buy thousands of patents from bankrupt Nortel, Google Chief Legal Officer David Drummond blasted Microsoft, Apple, Oracle and "other companies," accusing them of colluding to hamper the increasingly popular Android software by buying up patents.

A source close to the deal said Google swooped in to buy Motorola Mobility after losing out on Nortel's patents.

"It is much more than just a patent sale. It is obviously more than a strategy shift for Google that is very significant," the source said.

The Motorola Mobility deal may represent a victory for activist investor Carl Icahn, Motorola's biggest shareholder. He has urged Motorola to consider splitting off its patent portfolio to cash in on surging interest in wireless technology. As of July, Icahn held an 11.36 percent stake in the company.

In a statement, Icahn said the deal is "a great outcome for all shareholders of Motorola Mobility."

Google, which plans to run Motorola Mobility as a separate business, said the deal will close by the end of 2011 or early in 2012, and requires regulatory approvals in the U.S., European Union and other areas, as well as the blessing of Motorola Mobility's shareholders.

Lazard advised Google on the deal, while Motorola used Centerview Partners and Frank Quattrone's Qatalyst Partners, sources told Reuters.

Free games boost gaming industry revenue

An increase in the number of people playing free games is providing the gaming industry with an additional source of revenue as gamers shell out millions for virtual goods and add-ons.

Free games, once the bane of the gaming industry, are now proving lucrative for game developers who entice people to pay for virtual costumes or tools which enhance game experience.

According to a survey published by German tech industry association Bitkom earlier this month, 45 percent of German gamers opt for free-to-play versions only.

Matthias Hellmund, head of mobile development at German game developer Exozet said the target group for $70 console games was gradually shrinking as gamers get used to games on Apple's iPad which are free or cost 99 cents.

"But people don't necessarily spend less, because fans might be willing to invest even hundreds of pounds for a game experience they really like - so some spend more money than they would on a premium-priced game," he told Reuters at Gamescom, Europe's largest video games trade fair.

Bitkom found that 43 percent of German gamers splash out on games which require them to pay before they play, spending an average of 15 euros a month.

But some gamers who use free-to-play games spend much more than that on a single micro transaction -- up to 1,500 euros ($2,113) for a rare sword or special armour in some cases -- Christian Funk, a virus analyst at Russian computer security company Kapersky Lab, told Reuters.

Funk monitored Ebay -- one of the most important sales channels for virtual goods -- in June found more than 3,641 virtual items for use in Activision Blizzard's "World of Warcraft" game were sold at an average price of 132.33 euros ($186.4) during a 14-day period.

Based on these figures, Funk estimates that gamers spend around 11.5 million euros on virtual goods for that one game per year, giving a glimpse of what kind of sums the micro transaction industry was handling, he said.

"The value is in the rarity - gamers are prepared to pay real money for virtual goods," he said, adding some virtual items were status symbols for players.

"Just as in the real world people are willing to spend lots of money on nice glasses, watches or sports cars, this is just a hobby," he said.

GROWING AUDIENCE

The audience for free-to-play games is growing rapidly. Wooga, Europe's largest social game developer, has seen the number of people who play its free games on Facebook rise from 3.15 million active users in January 2010 to 32.83 million in June 2011, data from media research firm Screen Digest shows.

Around 3 percent of people who play Wooga's games pay for virtual goods such as magic wands or for the ability to complete a mission instantly.

"It's more attractive to pay if I like a game and if I want to progress faster and not pay 60 euros but not know what I get," Wooga spokeswoman Sina Kaufmann told Reuters.

The company claims to be the world's biggest supplier of "magic equipment" after selling more than 28 million magic wands to gamers who play its "Monster World" since the game's launch in May 2010.

But while these sales figures are good for the industry, the micro transactions business has brought challenges with it.

Game developer Richard Garriott said free downloadable games are "here to stay" and that the industry was becoming more creative about monetizing seemingly free-to-play games such as by charging players to move on to the next level or by converting people to paying a subscription.